GTA Online Is Still Kind Of A Big Deal

GTA Online may be over two years old, but a lot of gamers still keep going back to San Andreas…

As part of Take-Two‘s latest earning reports, it was revealed that GTA Online continues to enjoy “robust demand” with eight million gamers logging into Rockstar Games‘ on-line game every week. Take-Two themselves had an exceptionally good quarter, with revenue up 169% when compared to last year. It appears that the micro-transactions within GTA Online can be accredited to some of this success, with 51% of net revenue coming from digitally delivered content. I personally think the continued success of GTA Online is down to Rockstar’s commitment to bringing fresh content all the time — free of charge. New items, missions etc. encourage people to keep coming back for more!

Last week we heard that Mirror’s Edge: Catalyst had been delayed from February until May. Well, we have another game following the exact path as Gearbox has announced that Battleborn has been delayed. The arena co-op shooter, which was initially due out on February 12th, is now slated for a May 6th release. The eight week delay will enable Gearbox  to “fully realise [its] creative vision” for the game. We have said this before, but delays are sometime necessary in order to make a game better. While Battleborn isn’t top of my list (I have concerns about this game, something just feels off) it is good that February is becoming a bit less crowded — we now “only” have XCOM 2, Firewatch, Gravity Rush Remastered, Mighty No. 9, Street Fighter V, Deus Ex: Mankind Divided, and Far Cy Primal!

After that crazy February, we have Uncharted 4: A Thief’s End coming in March 2016. We have previously discussed that single-player DLC will be coming to the game but, as of right now, Naughty Dog doesn’t actually know what that will entail. Speaking with Gamespot, director of communications Arne Meyer said:

“Neil [Druckmann] hasn’t even begun to think about what the storyline for the single-player DLC is. Then obviously we don’t have the resources to work on it because everyone’s working on the game. We just know that we’re going to do it.”

I think I remember us discussing this on a GOTW show at some point, but I think that the DLC will be a great opportunity to show the backstory to Sam — Nathan Drake’s brother — who is making his first appearance in the series. It is possible that this is already covered in the main game, which will all be revealed on March 16th.

Staying with the PS4, and Sony has released the final specification for the upcoming PlayStation VR headset. In the reveal trailer, which can be seen below, Sony confirms that the VR headset will feature a 5.7″ OLED display with 1920xRGBx1080 resolution, and a 120Hz refresh rate with a latency of under 18ms. The field-of-view for the player will be approximately 100-degrees, and it will also include an accelerometer and gyroscope, positional tracking with nine LEDS, and 3D audio. No firm date has yet been given for its release, but Sony seem committed to the first half of 2016. Following some of their announcements at Paris Games Week, I can now say that I am definitely considering being an early adopter of the headset. The success of VR will ultimately come down to two points: Entry price, and games line-up. I really hope Sony get it right.

Closing this week’s news and it appears that another video game is going to be getting the big screen treatment. The Witcher movie is set for a 2017 release and will be directed by Polish Director, Tomasz Baginski. Ok, so technically The Witcher is also a series of novels, but the movie will not be a direct adaptation of either media form. Instead, it will follow the “themes” of the short stories The Witcher and Lesser Evil from Andrzej Sapkowski’s The Last Wish collection. Now I’m not going to write off a movie that hasn’t even begun production yet, but video game movies don’t tend to fare very well. On top of that, the producers previously made The Mummy series, so I’ll let you make your own mind up from that.

Have a good weekend all.