Gears Of War 4 Cast Announced!

Thanks to the latest edition of Game Informer magazine, we can now have our first look at the Gear Of War 4 cast!

Microsoft‘s upcoming shooter will be set 20 years after the event of Gears Of War 3, and will feature a brand new cast. Despite the new characters, the Fenix name will carry on as Marcus’ son, JD Fenix will take the lead and is portrayed by Liam McIntyre. Laura Bailey plays the role of Kait Diaz: a survivialist “raised outside of the walled city-states protecting most of humanity.” Rounding out the trio is Del Walker, an ex-COG solider and lifelong friend of JD. Walker will be played by Eugene Byrd. Make sure you check out this month’s Gamer Informer for more details about the game! It is a gamble to go with a new cast, but I have faith in The Coalition to pull it off. Hopefully Marcus Fenix will at least make a cameo.


Now on to the real big news of the day: Alienation has a release date! Yes Housemarque‘s follow up to the fantastic Resogun will be arriving on PS4 on April 26th. We didn’t just get a release date, a new gameplay trailer was revealed, which you can check out below. I am so pumped for this game! I am sure that the gameplay loop will be incredibly addictive and I love the vibrant colour palette that the game is using. All of sudden that Uncharted 4 delay isn’t such a bad thing as I will now have time to play Alienation!

More PS4 game announcements now, and David O’Reilly, the individual behind the video game sequences in the A.I. rom-com/drama Her, has announced his upcoming project for Sony‘s console. Titled Everything, every single item in the world is a playable character! The game is ambitious as it sounds and you can find full details from O’Reilly himself on the PlayStation blog. Right now all we know is that the game will be released “in the future” but it is definitely one to keep an eye on!

In the current age of video games we see a lot of annualisation, primarily in the AAA space, but one publisher wants to stay away from this trend. Take-Two Interactive has been discussing how such a strategy can lead to “fatigue.” At a recent business presentation, company president Karl Slatoff said the following:

“We don’t intend to change annual strategy because of product fatigue. [Take-Two] creates franchise value and [releases have] to be managed deliberately. It’s tempting to have continuous releases and milk a franchise as far as you can, [but] we’ve seen that fatigue in other franchises in the games industry. With almost every single franchise for us, the latest release is bigger than the one before.”

I like what Slatoff is saying here and I think some publishers, like Ubisoft, are starting to learn that a longer development cycle maybe better in the long run. That being said, I don’t expect Call Of Duty or sports titles to change anytime soon though!

We close out today with some more Uncharted 4 news. Don’t worry it isn’t another delay, but rather some more footage to get you excited for the game’s release on May 10th. Over on the PlayStation blog, Naughty Dog‘s director of communications, Arne Meyer, has provided us with the first episode of a five part video series of “The Making of Uncharted 4: A Thief’s End.” I won’t say much more about it, other than the remaining video will be released in the coming weeks. Enjoy!

That’s all for today.